Im Back Once Again for Revenge

Mission Guide: Chapter Two

Here we are, the offset of our new lives... once more.

Missions

Yous now have a new safehouse in Bohan, later on the last one was burned down by the Russians. Roman says information technology's time to "kickoff over over again." In this chapter, Mallorie introduces you to 2 of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Comprehend," and Alderney becomes unlocked at the terminate of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew upwardly with. Manny is trying to "clean upwardly the streets," and he's making a video to tape his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, go far a vehicle with Manny and go to the dealer's place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, but don't become besides close to him or you will spook him. Stay at to the lowest degree two car lengths behind him until he reaches the destination in Due south Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to choice up Jay (the photographic camera guy) while you're taking care of business. Shoot the lock on the door, and so have cover backside the wall. Have out every bit many dealers every bit you lot tin can from outside the warehouse before moving inside. In that location is no time limit here, so y'all can have as long as you similar.

Escuela of the Streets Escuela of the Streets

In that location is ane dealer immediately to your correct inside the warehouse, and several straight alee. Once you've taken out as many every bit you lot can from outside the warehouse, motility inside and immediately take cover backside the ane of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying shut attention to where they are situated on the radar. Use cover at all times, and scout out for the concluding dealer behind the colonnade in the middle of the warehouse. Leave the warehouse once all the dealers accept been eliminated, and sentry the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko down and kill him, considering he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officeholder McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the primary objective (have out some gang dealers) except this time it's a little easier.

Street Sweeper Street Sweeper

Become to Windmill Street where the gang members are situated, and run over the 2 gang members that are continuing by the garage. Once you lot have been spotted, two of the gang members will endeavour to escape in a machine, so give chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and and then cease them off before going back to kill the last remaining gangster at the garage. Yous can kill him however you like, though running him over is without a doubtfulness the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more than work for you, this time from a graphic symbol called Elizabeta Torres. Follow the 'Eastward' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, call 911 and printing '1' to summon a police force car. When the cops go far, steal their car and lose your wanted level. When you lose the wanted level, Niko volition automatically call Brucie for further instructions. Brucie wants you to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the constabulary car and access the police force computer. Select 'Search Constabulary Records' followed past 'Search By Name' and and so use the keyboard to blazon in 'LYLE RIVAS'. Add together his location to the radar, and so exit the police figurer.

Search and Delete Search and Delete

Go to Rivas's house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Get out the building through the door you came in, and brainstorm chasing Rivas. Shoot his car until it blows up, and and so run him over when he attempts to escape on pes. Niko calls Brucie to ostend that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to meet him for more piece of work.

According to Brucie, the guy yous but killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get it and bring it dorsum to his garage. When yous get inside the vehicle, a cutscene begins, and a automobile containing 2 of Lyle'due south associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car back to Brucie'south garage. The 2 thugs volition chase and shoot you the whole manner dorsum. Be careful when turning corners, because the car will go damaged very quickly if they manage to block you lot. Get the automobile dorsum to Brucie's garage in one piece to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite unproblematic; the only thing you need to be careful with is your treatment of the car. Exist patient and irksome down when turning corners and you should be fine. The car will [probably] exist heavily damaged by the fourth dimension yous get information technology back to the garage, merely that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko most Roman, considering he'due south been "gambling like an animal" and he's out of control.

Rivas's cousin owes Brucie a lot of money, and then he wants Niko to get and take care of him. During the cutscene, Roman creates a profile for Niko on Love Come across, which he's going to use to endeavour and arrange a engagement with Rivas'south cousin. Go to the [email protected] internet buffet, and Niko will automatically call Brucie once he arrives in that location. Brucie tells you to log on and admission beloved-run into.cyberspace, and then search for a guy called French Tom.

Out of the Closet Out of the Closet

Become to one of the computer terminals and access the web. Go to dear-meet.net and click on the 'males' icon, and then locate French Tom. Roll to the lesser of the page and click on the push button to suit a appointment. You lot are now free to conduct other business while you wait for French Tom to respond. Once he does reply, Roman volition ship a text bulletin telling you to cheque your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you lot to run into him at the 69th Street Diner on Hove Beach at eighteen:00, so go there and wait for him. Approach French Tom inside the diner, and Niko volition begin talking to him. When you are ready, stand up up and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who and so introduces Niko to Patrick McReary, a guy she'southward setting upwards a bargain for. Elizabeta doesn't trust the guys that Patrick will be dealing with, and so she wants Niko to human action as his "guardian angel" and make sure that nothing goes incorrect. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place next door.

Luck of the Irish Luck of the Irish

Go to the building in Southward Bohan, and then go up to the roof and collect the sniper rifle that Patrick has left for you. Stay crouched and sentinel over the bargain using the sniper rifle. About 25 seconds after the cutscene, the dealers brainstorm to shoot at Patrick and his acquaintance. Zoom in with the sniper rifle and take out all of the attackers. Take your time with each shot and bargain with one person at a time.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, so snipe him, and and so three more attackers volition arrive. One time you have taken out the three attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to complete the mission. Afterwards, Niko calls Elizabeta to permit her know that Patrick is safe. She invites you back to her apartment for more than work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She also introduces Niko to Playboy 10, who'due south going to be profitable you at the deal. Take Playboy to the contact's apartment, and follow him up to the 3rd floor to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact undercover LCPD officers. Find embrace, and take out all of the attackers. Accept your time and pick them off one at a time, and and then make your way up to the next floor. Equally you go out the room, there are 2 officers immediately to your right. Take them out, and then follow Playboy upwards to the next flooring, where more officers are waiting to attack. In that location is a first aid kit situated on the roof, so collect information technology if yous demand information technology and then use the wall as cover. Take out the two remaining officers, and more volition begin to make their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officeholder is waiting to set on y'all. Once he is dead, a two-star wanted level appears. Make your way down to the ground flooring, but watch out as there are two more officers waiting for you on the stairs. Once yous escape from the building, make it the car across the road and lose your wanted level with Playboy. Finally, accept Playboy X back to his apartment in Algonquin to consummate the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to denote that he has collected insurance coin from the old cab depot, and has invested the money in a make new one. The business is up and running.

TXT Playboy X has some work for Niko. Follow the 'X' icon on the radar to go and encounter him.

In this mission, Manny wants Niko to eliminate some people he used to scroll with, who take been "bad-mouthing him" after watching his new film. It seems they weren't impressed. Go to the Algonquin Bridge and cease in the xanthous marking facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the railroad train, so yous demand to follow information technology and eliminate him when he gets off. The chase will atomic number 82 to Cayuga Avenue in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Brand your mode up to the platform and eliminate the three targets. It might exist useful to take embrace before launching your attack, but if you start with full wellness and a decent (quick) weapon such as the Micro-SMG and then it shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to come across him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and see her.

During the cutscene, Elizabeta argues with Fiddling Jacob. She says some people he introduced to her have "ripped her off large time," and she needs Niko to go to the old hospital on Colony Island and get her coke dorsum. The old hospital is heavily guarded by dealers, and you will need to eliminate all of them in order to get to Elizabeta's coke. Once you have the coke, you'll need to escape from the hospital, then it may be a good idea to go to the old hospital before starting the mission to scope it out start.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A good way to start would be to stand well away from the compound, and snipe as many of the dealers as possible before going in. The old hospital is surrounded past metal fencing, and there are two areas of broken fence which you can use to enter the circuitous - one on the n side and one on the eastward. You lot should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the due east side of the edifice. Accept embrace at all times and eliminate anyone who attacks yous.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such every bit the assail rifle is recommended. You'll need plenty of ammo, full wellness and armour before starting the mission. Accept your fourth dimension, take cover at all times, and eliminate anyone in your path. Exist careful when you are going through the main corridor section of the building, as there are attackers on the upper level of the circuitous likewise as on the footing - refer to the radar to run across which ones are above you. There are kickoff aid kits located throughout the circuitous, and then proceed an eye out for them. The coke is being guarded in a room past two dealers. Waste them, and then selection upwardly the handbag of coke.

The Snow Storm The Snow Storm

Once you take the coke, N.O.O.S.E will begin to raid the former hospital, and a chopper arrives. Make your way back to the corridor, and become back out exactly the same way you came in. In that location are two officers waiting to shoot you lot nigh the entrance of the building. There is also a further officeholder waiting outside, who is taking embrace behind a burned out vehicle. As mentioned earlier, exit the complex using the gap in the contend on the east side of the building, and then speedily jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

In one case yous take shaken the cops off, go dorsum and meet Lilliputian Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the authorities, and that it's "her job" to keep an eye on Niko! She says the cops are ready to accept down Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay before long arrive at the apartment and begin recording a new piece for their motion picture, where they accuse Elizabeta of messing up the streets Still, Elizabeta is having none of information technology, and she shoots both Manny and Jay through the caput! She and then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a md that will bargain with them.

Have a Heart Have a Heart

Accept the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll take the organs "out on the streets in no time." First-class!

Have a Heart Have a Heart

Brucie wants to evidence off his new car by taking part in a street race, simply Lenny (the mechanic) screwed something up, and he now has nothing to race with. Brucie wants Niko to take him to Freetown Avenue in Willis and then that you can have Steve's car to the race instead. It's a yellowish Comet.

No. 1 No. 1

Once you have the automobile, become to the starting point and prepare to race. As long as you don't crash, yous should be able to cease first with fairly relative ease. Have information technology like shooting fish in a barrel at corners, boring downward and restriction properly otherwise it could cost yous the race. The other five drivers aren't exactly great - they tend to crash a lot, and so all you lot need to exercise (basically) is not crash!

No. 1 No. 1

Accept Brucie home once the race is finished, to complete the mission.

No. 1 No. 1

Playboy's old friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the task on the manner there. Manifestly, the mafia take taken over a structure site belonging to Yusuf Amir, a big real estate developer who Playboy is aiming to impress. Playboy wants you to have out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the car in the alleyway to retrieve the weapons (a sniper burglarize and grenades) and and then walk into the window cleaning platform. Make your way to the top of the building, in order to requite you a articulate view of the enemy lookouts. Take out the three lookouts (one-three on diagram) using the sniper rifle, and then take out some of the guards on the ground to make life a trivial easier when y'all enter the construction site later on. In one case y'all've taken out as many guards as possible, go back to the platform and head into the construction site. You lot can take the car in and so apply it as cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Accept out anybody in your way, so head towards the first union leader, who is represented by a red bleep on the radar. Accept encompass at all times, and utilise the grenades to take out multiple enemies at in one case. There is a first aid kit on the upper level of the construction site, situated at the top of the ramp. Don't move out of cover until you are sure there are no more attackers. Shortly, a helicopter arrives with backup for the terminal remaining union leader. In one case again, take encompass and eliminate anyone in your way. Kill the last union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to exercise some work for Dwayne. Playboy volition cover whatsoever costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he's pissed off at two things. Firstly, he'due south bellyaching that Playboy doesn't want to whorl with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who apparently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He and so offers to take intendance of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and y'all now accept the option of executing Cherise or letting her live. If you let her live, you'll meet her again subsequently in the story, but it'south entirely your choice and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the cycle parked at the arcade and begin chasing Jayvon. Shoot him off the bike and brand sure he'south dead, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, so he can manus over the money.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison house. He says i of the things he lost was a strip guild in Bohan chosen "The Triangle Guild", which was taken over by gangsters after he got sent to jail. Niko promises to take it dorsum for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, but don't enter with a weapon drawn or security will set on you. At that place are three managers within the society, and the commencement thing you lot'll need to do is piece of work out who they are. Arroyo the commencement two men yous see when yous enter the strip club, and listen in on their conversation. They will reveal the location of the kickoff manager, Jose, who is in the staff room counting money. Leave Jose for at present, and approach the stripper and the man continuing beside the stage. The conversation will reveal that the human being (Javier) standing next to the stripper is the second manager of the lodge. Don't kill him yet, instead go to the back room where the 3rd manager is located, so that y'all now accept the locations of all 3 managers.

Undress to Kill Undress to Kill

The locations of the managers should at present be highlighted on the radar. Go dorsum to the first manager (Jose) and kill him silently using fists, a baseball bat or a pocketknife, so that you don't attract attention from the security. Jose has a gun, so kill him before he manages to burn down a shot in, otherwise security will be alerted. Now approach the 2d manager who is standing by the stage, and take embrace behind 1 of the tables in the society. Impale him, and then take out the security men who attack you afterward. One time most of the security people are gone, exit the club and follow the 3rd manager, who attempts to escape in a motorcar. Perform a drive-past shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

There is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is beginning to "get on his nerves." Playboy wants you to eliminate someone who has plainly been bad-mouthing him. He hangs out with his team at the basketball game courts on Exeter Avenue. You lot demand to take a photo of the squad with your new cellphone (given to you past Playboy X) and then send him the photo then that he can tell you which one to kill.

Photo Shoot Photo Shoot

There are v people in the basketball game court. Get a photo of them and send it dorsum to Playboy, but don't get besides close to them or they will spot y'all. Playboy volition call you a few seconds later and tell you lot which ane to kill - each time you exercise the mission it'south a dissimilar person, and then you tin't impale the aforementioned person every time! If you kill one of the targets before Playboy gets dorsum to you, the crew will separate and you'll have to kill all of them, just if you follow the instructions this shouldn't exist the case.

Photo Shoot Photo Shoot

Y'all can kill Marlon and the other gang members past shooting through the fence, you don't demand to become into the basketball court. One time he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your handling of the strip social club state of affairs. He doesn't want yous helping Dwayne if it'southward going to "mess up his business interests."

Phone Michelle calls and says it's important that yous come across her at the United Freedom Paper edifice in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, considering he didn't come home last night.

Michelle reveals that her real proper name is Karen, and takes Niko to meet a friend in office 396. The man (who refuses to reveal his name) wants Niko to detect out about a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg'south apartment and find out anything you can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door downwardly and calls the friend from U.Fifty. Paper. He tells you to cheque Oleg'due south emails, and call dorsum with whatsoever data that would betoken his electric current whereabouts. Admission Oleg's emails and click on the latest e-mail from "Vasily". It talks about a coming together at a jewellery shop on Tulsa Street. Niko calls back and the homo tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Get a car and stop in the yellowish mark at the destination. Oleg attempts to escape, then hunt him down and impale him. When you reach Little Italy in Algonquin, Oleg will take a route which becomes blocked by construction fabric, so quickly reverse out of at that place and observe a different route. Eliminate Oleg to consummate the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants y'all to go and see him. He has an important thing to hash out.

Dwayne has irritated Playboy 10 to such an extent that he now wants him expressionless. Playboy wants Niko to carry out the hit for him, but Niko says he'll have to take time to consider information technology. Playboy will be in touch shortly.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to kill Playboy X! You now have a determination to make.

Phone Playboy 10 calls to ask Niko if he has reached a decision all the same. Niko says he knows what he'due south going to practice, and you at present have the choice of killing either Playboy 10 or Dwayne.

Who you make up one's mind to impale is entirely your choice. Each choice has its ain benefits, though killing 10 appears to exist the favoured option amongst the bulk of GTA IV fans. Killing Playboy Ten will earn you his loft (which will act as a new safehouse) in addition to a new outfit, and information technology also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 simply Playboy refuses to speak to you afterwards, and then there are no other benefits apart from that.

The Holland Play The Holland Play

If y'all determine to kill Playboy X, head over to his apartment in North Algonquin. He has iv or five people protecting him in his flat, so be prepared with plenty of ammo and armour. Have embrace behind the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should accept care of nigh of them.

The Holland Play The Holland Play

Approach X, and he will jump across the roof to the contrary building, and endeavor to brand a run for it. Make your way to the ground floor and follow him. More than of Playboy's guards arrive in a drastic bid to protect him, then target them and shoot them, simply don't worry about X getting abroad because he will reach a dead end. Utilize the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that choice instead. Get to his flat, walk into the yellow marker and watch the cutscene which follows. Kill Dwayne'south crazy bat-wielding friend, and then apply the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes coin to. This telephone telephone call is the start of the mission "Hostile Negotiation."

In this mission you lot demand to rescue Roman, who is being held hostage by Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure y'all have total wellness, armour and plenty of ammo before starting the mission. There aren't any peculiarly difficult aspects of the mission, only you'll need to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marker at the warehouse when you are ready to begin. Roman is being held on the tiptop flooring of the warehouse. When you accept control of Niko, he will automatically accept cover behind the wall. Take out each attacker one at a fourth dimension, and don't move out of cover until y'all are sure there are no more gunmen. Blind burn down if necessary. There is a get-go aid kit straight ahead if you need any health. Try to kill as many attackers on the first floor from the ground floor before going up there - this will make your task a lot easier when you somewhen do reach the outset floor.

Hostile Negotiation Hostile Negotiation

Once you've taken out equally many people as possible, move upwards to the first floor and immediately expect for comprehend. Have out any remaining attackers, and then move towards the second floor. If you lot need whatsoever health, the showtime aid kit on the footing floor should have respawned by at present, and then go back down and collect it.

Hostile Negotiation Hostile Negotiation

Plow left as soon as you reach the second floor, and again discover cover. There's a showtime aid kit on the wall upwards ahead should you require it. Take out anyone in your mode, and so proceed to the meridian flooring where Roman is beingness held by his kidnapper.

Hostile Negotiation Hostile Negotiation

You'll know when you lot have reached the top flooring because the arrow on the green radar blip volition disappear. When you enter the room where Roman is existence held, Roman and his kidnapper emerge from behind a desk. Y'all need to use free-aim to impale the kidnapper and free Roman. Shooting him in one case in the arm should exist enough, merely be careful not to burn at Roman. Once you accept successfully freed Roman, follow him out of the warehouse and take him dorsum to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman'south gambling habit.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You can now save your game there.

U.Fifty.P.C. desire Niko to find someone, and he'll need access to a police force computer in order to do so. Niko is informed that in render for doing these jobs, U.L.P.C. "may or may non" aid Niko look for the person that betrayed him many years ago.

TXT Your contact sends you lot a text message containing a photo of the target. You'll demand to upload this photograph to the constabulary computer in order to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police auto and access the on-board figurer. The easiest mode to go a police car is to dial 911 on the cellphone, then steal the automobile in one case the cops arrive. Lose your wanted level once you have the car, and so stop and access the calculator. Select 'Search Police Records' followed by 'Search by Photo', then upload the photograph of the target sent to you by the contact. His name is Adam Dimayev, and he's wanted for financing terrorist activity. Mark Dimayev'due south hangout on the radar, and and then get afterwards him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied past around ten people, and your contact states that you must eliminate all of them. Kickoff on the upper level of the hangout (Yorktown Artery) before dealing with the guards on the lower level (Valley Forge Avenue). There is no time limit, so you can take as long every bit you similar to eliminate all of them. You lot tin can take them out systematically ane-by-i (using embrace behind the various objects in the surroundings) or you can just launch grenades and take them out several at a time. If you need wellness at whatsoever time, go to Yorktown Avenue where there are no attackers nowadays and dial 911 for paramedics. The paramedics will then go far and give you wellness, but only at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates y'all on a job well done, and says you are one pace closer to finding the human you are afterward.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Grab a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow it to its destination before attempting to steal information technology. The chase ends at Kunzite Street, Westminster. Allow the helicopter land, then movement in and have information technology.

Dust Off Dust Off

When you bulldoze in towards the helicopter, there are three guards up ahead, so drive at full speed and take out as many as you tin by simply running them over. Then go out of the vehicle, take cover and eliminate any remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff betoken on the south side of the airdrome. Country at the location indicated by the yellow blip on the radar, and and then a cutscene will show two FIB agents taking control of the chopper. Mission complete. Niko calls the contact after the mission, who says that his men "have the chopper" and "volition get information technology back to you" before long. Apparently you're going to use the chopper afterwards to eliminate the guy they are after.

Dust Off Dust Off

Officeholder McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko'due south activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, merely he doesn't know who it is. He has arranged to do an exchange with McReary past the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis will transport a text message containing the phone number of the blackmailer, and you must call this number and look out for a person answering their phone, so that you know which person to kill. Go on talking to the blackmailer until y'all identify him.

Call and Collect Call and Collect

Kill the blackmailer once you have identified him, collect the storage device for Francis, and then lose your 2-star wanted level. Once that is washed, take the photographs on the storage device back to Francis to end the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is fix" and that you lot must employ it with Lilliputian Jacob to take out the target.

Meet Footling Jacob at the salve grand off Grummer Road and get into the chopper. The target is in another chopper, flying around Liberty Metropolis, and you'll need to follow him and await for an opportunity to take information technology down. U.L.P.C. don't want whatever civilian casualties, and then yous'll have to wait until the target is flying over the water before firing a shot at it.

Paper Trail Paper Trail

In one case you reach the water beyond the Broker Bridge, become close to the chopper and stay level with it on the right hand side so that Niggling Jacob can get a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is downward, take Jacob back to the helipad at Matrimony Drive E to consummate the mission. Niko calls U.50.P.C. afterwards to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to call you when/if he finds whatsoever data on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you some work. You can have missions from Packie past following the "PGrand" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him expressionless. Goldberg has bodyguards, so McReary wants you to get one-on-one with him by arranging a job interview. You lot'll need to look overnice for the interview. McReary will email you lot more details before long, so caput over to an internet cafe afterwards the cutscene.

Final Interview Final Interview

Access one of the estimator terminals at the internet buffet, and click on the "Goldberg, Ligner & Shyster" advertisement to access their website. And then go to the "Careers" page and submit your resume. Niko calls Francis later y'all get out the buffet to confirm that the application has been sent. You now need to wait on a telephone call from GLS. You tin kill time by doing other missions and activities, or you lot can advance time by six hours past saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will call to arrange an interview with Mr. Goldberg. The time of the interview will be added to your organizer automatically - you demand to exist at the lawyers' office by 12:00 the post-obit day. At present head over to Perseus and buy yourself some new clothes. You'll need a suit, a tie and some nice shoes for the interview.

Final Interview Final Interview

Once you have everything you need, head over to the lawyers' office (indicated past the tie icon on the radar) and walk into the xanthous marker to brainstorm. Become and talk to the receptionist, and and then follow her to Mr. Goldberg's role. The interview will brainstorm, and a few seconds later you will have control over Niko. Stand when yous are gear up to kill Goldberg, impale him and then retrieve the files from his desk-bound. The receptionist triggers the warning, and y'all now have a two-star wanted level. Boom one of the windows in the function, jump outside and go rid of the cops. Take the files back to McReary in one case you're washed.

McReary wants Niko to take down a drug dealer (chosen Clarence) in East The netherlands for $2000, merely Niko demands $5000 instead. McReary says it would take also long for him to collect all the bear witness confronting Clarence, so he wants to salvage himself some work past getting Niko to perform a hit.

Holland Nights Holland Nights

Caput over to the projects in East Holland, and ensure that you accept plenty of health and ammo earlier beginning. McReary recommends getting to the 2nd floor before you begin shooting anyone, but you lot can do it in any way you like. In one case yous reach the third flooring, there are gunmen taking cover up ahead, and a first assistance kit on the wall to your correct. Take them out, and a tertiary gunman will come down the stairs behind you, so sentry out. Remain cautious as yous approach the roof - there are several more gunmen waiting at that place. One time anybody has been eliminated, approach Clarence and y'all will take a choice to brand - y'all can either execute him or decide to let him live. Walk abroad if you wish to spare his life, yous'll meet him after on if this is your selection.

Holland Nights Holland Nights

If you want to impale Clarence and you wish to avoid whatever unecessary shootouts, go back onto the road before inbound the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the second flooring. Impale Clarence, and evade the two-star wanted level to complete the mission. If yous don't get the shot right the showtime time, Clarence will flee and y'all volition take to enter the projects and practise things the hard way.

Holland Nights Holland Nights

If you lot spared Clarence's life, or if you decided to kill him the hard way, a 2-star wanted level is gained and law surround the projects. Most of them will occupy the west half of the complex (which is the bit you are currently at) and then caput over to the east department and become down the stairs that mode. Turn left when y'all reach the bottom, then left again. Use the gate to get out, then notice a vehicle and evade the cops. If you're lucky, you should be able to escape from the projects without having to face up whatsoever cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was merely the dominate of the organization, and now his chief lieutenant has taken over. McReary needs you to accept him out. He has left a sniper burglarize for you in a machine across town.

Lure Lure

Go far the machine and so caput to the dealer's apartment off Denver Avenue. Become to the rooftop of the building reverse the dealer's apartment, and punch his phone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get upward to find out why his TV stopped working).
  2. Shoot the television screen inside the dealer'south house (you won't have much time to shoot him if yous choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then leave the edifice to complete the mission.

Lure Lure

Packie introduces yous to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay away from her. After the cutscene, go far a automobile with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse so you can go a clear view of the deal that's going downwards with the triads. Climb onto the objects, spring onto the ledge, shimmy across, and and then climb onto the roof. A short cutscene will testify a gunkhole arriving with some boxes which Patrick wants to steal. His plan is to expect until the dealers have loaded the boxes into the truck, and so steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find cover, and begin taking the dealers out. Molotovs or grenades would be useful at this bespeak, every bit there are a lot of attackers. Packie will assist y'all (from the roof) and detract some of the attention. There are several dealers inside the warehouse, so be cautious when you lot approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and wait for Packie to get in, then have the truck to Ray Boccino's lockup in Westminster. Some more dealers will brainstorm chasing and shooting at the truck once y'all exit the warehouse, so drop a few grenades to become rid of them. Packie introduces you to Ray at the cease of the mission, and Ray agrees to telephone call you some time with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends desire to rob the mafia subsequently Ray tipped them off about a large payment they received. Observe a iv-door car and drive to the waste management constitute nether the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to get into the depot, and waste material whatsoever guards outside. Grenades may be useful here, but exist certain to take cover at all times. Packie and the guys should exist able to handle a few of the guards, but you'll need to deal with most of them. Follow the guys within in one case the guards take been taken out. At that place's a outset aid kit at the door should you need any health.

Waste Not Want Knots Waste Not Want Knots

Discover cover as shortly as you lot enter the building, and one time again pick off each of the guards one at a time. Go for the guard whose up in the office earlier going for the others. When you are ready, go along towards the role at the top of the stairs where the cash is stored. Watch out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once you have nerveless the cash, more guards will enter the building and begin firing. Clear the ones nearest the go out and and so make an escape - leave Packie's friends to deal with the residuum. Meet Packie exterior and so swim towards the gunkhole. Wait for Packie to get on, and take him to the pier beyond the E Civic Span to complete the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can do him a favour past taking his sister Kate on a date. The McReary brothers are concerned nigh her considering she hasn't been out in a long time. Give her a call.

Phone Ray Boccino calls and invites you lot to see him at Drusilla'due south in Piddling Italy (Algonquin) for some piece of work.

TXT Packie and his brothers have a big job planned, but you'll need a suit and necktie commencement from Perseus in Algonquin first. Y'all need this in order to start the mission "Three Foliage Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business. Later on the cutscene, discover a four-door auto and take your partners to the bank in Algonquin. Packie explains the plan on the way there - each person is going to accept out a security guard each when they arrive, and then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot by one of the civilians. After the cutscene, go downwards to the vault and become the coin. The cops become aware of the robbery, and soon the unabridged building is surrounded by LCPD and N.O.O.Southward.East. officers. Make your style out of the edifice and take cover behind a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - so follow them into the alleyway and articulate the path. Use the steps as comprehend, and throw a couple of grenades to accept out the cops upwards ahead. All the N.O.O.S.E. officers must exist eliminated before Packie and Derrick tin can go on. Once they practise, follow them, and once again clear the path.

Three Leaf Clover Three Leaf Clover

When you reach Chinatown, watch out for the cops who are situated on the fire escapes higher up you. Once more, articulate the path for Packie and Derrick, and and then follow them down the aisle. More police go far in a chopper, so Packie decides to utilize the subway equally an escape route. Follow Packie and Derrick into the subway, and impale the two constabulary officers immediately to your right every bit you enter. Use the pillars every bit cover when you reach the surface area with the ticket machines, and take out anyone who is in your mode.

Three Leaf Clover Three Leaf Clover

There is a first help kit attached to one of the pillars, so grab information technology if yous demand health. Follow Packie and Derrick down to the platform, and utilise the third (last) pillar as embrace. Throw some grenades across to the other side to take out the attackers, and and so follow Packie and Derrick onto the tracks. Picket out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once you achieve street level, discover a four-door car and make it it with Packie and Derrick. You'll demand to cross the Algonquin Bridge to get back to Packie'southward place in Dukes, only police have blocked information technology off, so it is recommended that you lot lose your wanted level before attempting to cantankerous the span. Use alleys and small roads when trying to escape from the cops - you'll lose them much easier that style. Take Packie and Derrick dorsum to Middleton Lane to complete the mission, and relish your hefty $250,000 reward.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your aid with. Follow the "GYard" icon on the radar to take missions from him.

Phone Packie wants y'all to do some work for Derrick McReary, as a personal favour to him and Gerry. They say they volition embrace any expenses. Y'all can find Derrick at the "DM" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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